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Total war shogun 2 units
Total war shogun 2 units






total war shogun 2 units

Some of feudal Japan's greatest battles were recreated based on the expertise of some of the period's leading historical authorities. The advantage to the defender comes from the narrow gateway to the castles which prevents a larger force from attacking with more than a small part of its strength. Sieges are played out using the same engine as the battles in the field. Many of these features are generally more typical of table top gaming. The three-dimensional battles are notable for including new aspects such as morale which had usually been ignored by computer war games prior to STW. Afterwards, once the player has issued his commands, the ordered movements are executed simultaneously. During the strategic phase the players can decide where they are going to move their forces. The play involves a strategic phase building up armies and moving them into provinces followed by a real time battle phase. Much of the game takes place on a turn-based strategy map of Japan

total war shogun 2 units

Sun Tzu's The Art of War is central to the game its precepts are quoted often and its strategies are recommended. The player assumes the role of one of seven daimyos (Uesugi, Shimazu, Oda, Mori, Imagawa, Takeda, Hōjō) attempting to unite feudal Japan during the Sengoku period ("The Age of the Country at War") and become Shogun. Shogun: Total War, also known as STW, is a history-based strategy game that combines turn-based provincial development with real-time battles. Shogun: Total War was the first game in the Total War series and was released by Electronic Arts in June of 2000.








Total war shogun 2 units